Sacred 2: Fallen Angel is a well put-together RPG
Though on the surface, Sacred 2: Fallen Angel appears to be just another hack-and -slash game, it actually requires a degree of strategy.
Gameplay: 10/10
There are light and shadow campaigns which each contain six classes to play. This offers a large amount of content to explore. There
are six different classes to choose from: completely melee to completely magic and everything in between. The attributes are like most
standard role playing games (RPGs) and include:
Strength: Increases melee weapon damage and hit chance except mage staves and daggers.
Stamina: Decreases the regeneration time of Combat Arts.
Vitality: Increases max hit points (HP) and HP regeneration rate.
Dexterity: Increases hit chance and defense value. Increases damage by melee and ranged weapons.
Intelligence: Increases the chance that a spell hits the target with full force. Mage staves and spells will increase the damage.
Willpower: Increases resistance to spells and detrimental effects.
There are also special abilities called “Combat Arts.” There are Attack and Buff Combat Arts. Certain buffs are permanent once used and others last only a short duration. Combat Arts can be upgraded through the use of runes found around the environment and dropped by monsters.
There are portals that once activated can be used to teleport to make travel easier. Also, mounts can be used by characters to get around faster and speed things up. The game offers over 500 quests. Online play involves either working together on quests or fighting each other to the death.
Story: 1/10
This game is not deep into story. It is more like “Diablo” and other similar hackand- slash games. The only reason it gets any points for story is the fact that it does include one.
Graphics: 8/10
The graphics are very detailed. The characters, equipment, and environment are high quality if you are playing on an HDTV. When playing on a regular TV, the graphics are decent. They are by no means horrible, but don’t shine like some other RPGs similar to it.
Sound: 9/10
The sound and music are very good. The soundtrack features the German band, Blind Guardian. The music has a very epic, heavy metal tone to it. The sound effects when using skills and slicing away at monsters is spot on.
Each character also has some funny remarks they will say if you stand still for too long, or after slaying a beast. The main reason sound lost a point is due to the fact that those funny remarks start to get old after awhile.
Overall: 8/10
The gameplay is reminiscent of “Diablo” and “Elder Scrolls” games. If graded on gameplay alone, the game would get a perfect score. However, the higher quality television requirement and lack of any decent storyline kept it from achieving that rating.
The max level is 200, and there are a lot of items to collect. There are also many builds to try out with just one class, so you could spend 2,000 hours playing just one character. This game can be endless if you want it to, and that is aspect of a game that I love.
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